/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Glass_Piercer extends Monster {
	public Glass_Piercer() {
		super("Glass_Piercer",
		 MonsterSymbol.PIERCER, 
		7/*lvl*/, 1/*spd*/, 0/*ac*/, 0/*mr*/, new Alignment(0)/*alignment*/, 
  		new Generation[] {Generation.GENO}, 1, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.BITE, MonsterAttack.Damage.PHYS, 4, 6)}, 
		400 /*weight*/, 300 /*nutrition*/, null /*special behavior*/, Sound.SILENT, Size.MEDIUM, 
		new Resistance[] {Resistance.ACID} /*resists*/, 
		new Resistance[] {} /*conferred*/, 
		new Flag[] {Flag.CLING, Flag.HIDE, Flag.ANIMAL, Flag.NOEYES, Flag.NOLIMBS, Flag.CARNIVORE, Flag.NOTAKE,Flag.HOSTILE},
		Color.WHITE,
		81 /*raw array index*/);
	}
}
